
Hi
I have some trouble with debugging a certain online 3d game due to what seems like some debugging-protection. I have searched the net for anything that has to do with it but can't find any solution.
What happens is that when i attach Olly to the process it stop at ntdll.DbgBreakPoint.
I have to attach Olly to the process and can not start the game from within Olly due to the game needing a few extra start-parameters in the shortcut. Another problem is that the game will only run for about 10 seconds while it is looking for a server. After that i have to restart it again. This adds to the problem because i have to be able to bypass the anti-debugging protection every time i run it. Maybe i can just bypass it directly in ntdll.dll?
I am pretty new to this and very confused inb what is really happening. This is something i can not solve on my own. Any ideas?
Regards
Parre